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Windows Exploit Development – Part 7: Unicode Buffer Overflows
Written on:September 3, 2014
Introduction In this seventh installment of the Windows Exploit Development Series, I’ll introduce Unicode Buffer Overflows. We’ll start with a brief introduction to Unicode (what it is and why/how it’s used in Windows) and then jump right in to some example exploits. If you plan on following along, I recommend you have the following: A Windows environment (XP or Win 7 — my demos will be on the latter) Metasploit, Alpha2 or…
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Tags:allplayer , alpha2 , alpha3 , ansi , ascii , bladeapimonitor , buffer overflow , debugger , dumpbin , exploit , immunity , Microsoft , perl , seh , shellcode , structured exception handler , structured exception handling , unicode , utf-16 , utf-8 , venetian , venetian shellcode , win32 , windows
Tags:allplayer , alpha2 , alpha3 , ansi , ascii , bladeapimonitor , buffer overflow , debugger , dumpbin , exploit , immunity , Microsoft , perl , seh , shellcode , structured exception handler , structured exception handling , unicode , utf-16 , utf-8 , venetian , venetian shellcode , win32 , windows
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