Windows Exploit Development – Part 7: Unicode Buffer Overflows
Introduction In this seventh installment of the Windows Exploit Development Series, I’ll introduce Unicode Buffer Overflows. We’ll start with a brief introduction to Unicode (what it is and why/how it’s used in Windows) and then jump right in to some example exploits. If you plan on following along, I recommend you have the following: A Windows environment (XP or Win 7 — my demos will be on the latter) Metasploit, Alpha2 or…
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Windows Exploit Development – Part 6: SEH Exploits
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Introduction The buffer overflow exploits covered so far in this tutorial series have generally involved some form of direct EIP overwrite using a CALL or JMP instruction(s) to reach our shellcode. Today we’ll take a look at a different approach using Windows Structured Exception Handling (SEH). Before I begin explaining the basic mechanics of Windows Structured Exception Handling (as it’s implemented in an x86, 32-bit environment) it bears mentioning that…
Read more...Windows Exploit Development – Part 2: Intro to Stack Based Overflows
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Overview Welcome to Part 2 of my Windows Exploit Development series. In the first post, I covered some basic concepts that should be considered pre-requisites for continuing with Part 2 and beyond. If you haven’t done so, I recommend at least taking a cursory look at the first post to ensure you’ve got a firm grasp on all of the concepts presented. Building on that knowledge, I now want to…
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Windows Exploit Development – Part 1: The Basics
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Overview Welcome to Part 1 of a series of posts on Windows Exploit Development. In this first installment I’ll cover just the basics necessary to understand the content of future posts, including some Assembly syntax, Windows memory layout, and using a debugger. This will not be a comprehensive discussion on any of these topics so if you have no exposure to Assembly or if anything is unclear after you read…
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